How Good is Necroduality in Magic the Gathering?
Zombies have long been a popular tribe in Magic the Gathering, and for quite some time, Blue & Black Zombies have made noise in Commander. In the original Innistrad days, mono-Black Zombies were a dominant force in competitive play. Now, Blue and Black Zombies may once again gain a competitive edge in not just Standard, but perhaps even Modern, with a Zombie creature doubling card called Necroduality!
This mythic rare from Innistrad: Crimson Vow makes it so that
whenever a nontoken Zombie creature comes into play on your side of the
battlefield, you get a token copy of that creature! They don’t even have to be cast, so whether
they return from the graveyard, or come straight into play from your hand or
your library, you get the free copy.
In older formats, the popular trigger doubling artifact
Panharmonicon gets you an additional token with Necroduality. The popular
enchantment Rooftop Storm, which lets you cast Zombie creature cards for free,
essentially gives you two free copies of a creature.
Perhaps the only awkward thing about Necroduality is that it’s not all
that fun when casting Legendary Creatures, since you can only control one copy
in play at a time. Necroduality entered a Standard format with multiple good
Legendary Zombies, including Acererak the Archlich, Ludevic, Necrogenius and
Narfi, the Zombie King all seeing significant play in Zombie decks.
However, keep in mind that you then get an additional enter the
battlefield trigger. That’s particularly good for Acererak, who can give you an
additional chance to Venture into the Dungeons from Adventures of the Forgotten
Realms. Ludevic will mill you an additional card, which can be both good or bad
depending on the build of your particular Zombie deck. Narfi doesn’t have an
enter the battlefield trigger, so you basically get a useless token you have to
sacrifice. But, are these tokens you have to sacrifice actually useless?
Keep in mind that in older formats there are many cards that have
synergy with having to sacrifice permanents. These include Commanders such as
Eloise, Nephalia Sleuth, which whenever a creature you control dies, you get to
investigate – create a Clue token you can sacrifice for two generic mana to
draw a card. I’ve
never seen a Zombie build of the deck, but there is another Legendary Creature,
Kels, Fight Fixer who does see play in some Zombie Commander decks. She’s a
Mono-Black Azra Warlock that whenever you sacrifice a creature allows you to
pay either a Blue or Black mana to draw a card.
So, yes, there are opportunities where doubling a Legendary
Creature that you then have to sacrifice a copy to the legendary rule actually
can benefit you. It’s
also notable that you could choose to sacrifice the nontoken copy, then bring
back the original nontoken creature to get another trigger on Necroduality and
repeat the process. There are many other cards that have these sacrifice
benefits, although none that perfectly synergize with Necroduality. Still, keep
these potential niche interactions in mind because they may come into play more
often than you’d
think.
Necroduality and Exploit Creatures
Another potential issue with Necroduality in the Standard format
it entered was its awkward interactions with the Exploit creatures, also from
the Innistrad: Crimson Vow set. The issue here is that if you chose to activate
the Exploit ability of a Zombie creature like Overcharged Amalgam, you then
have no choice but to Exploit twice. That means sacrificing two creatures
instead of just one. But, there are applications where this isn’t bad.
For example, you can choose to play the Amalgam in response to
not only something being cast, but also an activated or triggered ability that
is caused by that spell being cast. It would seem that the very activated
ability of Necroduality could be countered by the first nontoken copy of the
Amalgam coming into play, but I’m not a rules expert, and not sure that would
work. Of course, why would you use the Exploit trigger to counter your own
activation? However, you certainly could use this double Exploit opportunity to
counter an opponent’s Necroduality and a potential counterspell that comes down
in response. Again, this is a major corner case, but it’s good to keep these
things in mind.
It’s also not clear that taking your turn off to cast
Necroduality in Standard is actually worth it. While the payoff is huge, with
the amount of counter-magic that pervades Standard, you could waste your entire
turn. There’s also a fair number of ways in Standard to remove Enchantments,
including the popular Skyclave Apparition, who can hit up to four mana
permanents. The payoffs seem worth it, but you’ll need some extremely powerful
enter the battlefield abilities to copy to take that risk on a regular basis.
Necroduality and Mono-Black Devotion?
Fortunately, there are other formats in Magic, and even in
Modern, where a four-mana Enchantment may not seem worth it, many amazing
Zombies exist. For example, Grey Merchant of Asphodel, the Mono-Black Devotion
all-star of several past Standard formats, is in fact a Zombie. Grey Merchant
drains your opponent for X life, where X is your devotion to Black. While yes,
you want pretty much exclusively Black mana symbols in a Grey Merchant deck,
it’s probably not horrible to splash Blue just to make Grey Merchant twice as
deadly. You can also play Fleshbag Marauder and sacrifice the token copy to its
ability, while your opponent is still down a creature.
It also helps that Mono-Black Devotion decks play Geralf’s
Messenger. Not only does the Messenger have three Black mana symbols in its
casting cost, but its ability is extremely powerful, draining an opponent for
two life whenever it comes into play. Also, because it has an Undying trigger,
it returns when it dies. While the token copy doesn’t return, the original
nontoken does, potentially bringing with it an additional Geralf’s Messenger
token.
Here’s the major question: do those copies bring with them the
mana symbols? We know in the past with Pack Rat which created a token copy of
itself, that its copies did retain their black Mana symbol, despite the
tokens themselves not having mana value. If you get to copy the mana symbols,
suddenly splashing Blue for Necroduality in Mono-Black Devotion looks bonkers.
If it’s ruled that the tokens don’t get the mana symbols, that’s a bummer.
Also, it seems stupid that you’d play a Mono-Blue Enchantment in a Mono-Black
deck in Modern, but of course, if it works, it’s a strong enough combo for
Commander that any Blue/Black/X Zombie commander can adopt.
Necroduality and the Bladewing the Risen Reanimator Combo
Hilariously, Necroduality also works with a popular old Dragon
called Bladewing the Risen. While not printed on the original card, Bladewing
has since been typed as a Zombie Dragon. This allows for an infinite combo in
Commander or the Historic format on Magic Arena! There have been many infinite
combos with Bladewing over the years that stem from its reanimation ability, so
this is just another way of doing so. Because of how the Legend rule works, you
sacrifice the nontoken version of Bladewing, then using the tokens reanimation
ability already on the stack, you bring back the original Bladewing. Then,
because the nontoken creature enters, you create yet another token.
Of course, you have to benefit from this loop somehow with a
payoff, such as Terror of the Peaks or Purphoros of the Forge to deal damage, a
when it dies effect like Blood Artist, or a sacrifice outlet to make infinite
mana like Ashnod’s
Altar or Phyrexian Arena, already in play. It helps that you gain yet another
way to create this infinite loop, and it may pop up in five-Color or
Grixis-colored (Red/Blue/Black) Dragon Commander decks as an alternate win
condition. But, now since you get two reanimation triggers at once, you can
bring back the original Bladewing with the copy, while also getting another
Dragon with the original Bladewing. Essentially, it’s a more efficient reanimation
combo that can benefit from the same payoffs.
Speaking of infinite combinations, there’s the infamous Gravecrawler and
Phyrexian Altar combo that now becomes twice as effective! Because Phyrexian
Altar creates a colored mana whenever you sacrifice a creature to it, you could
endlessly bring back the same copy of Gravecrawler. Now, you can actually
create infinite mana, thanks to being able to also sacrifice the token copy!
Necroduality as Commander Staple in Blue/Black Zombie Commander Decks
Crazy infinite combos aside, Necroduality is going to go into
pretty much every Zombie deck that has Blue mana in it. You could build a deck
as simple as playing nothing but Zombie lords, that is, creatures that power up
all other Zombies. Since plenty of viable Zombie lords exist – Bladestitched
Skaab, Death Baron, Liliana’s Devotee,
Lord of the Accursed, and Death-Priest of Myrkul in Modern alone – they can all
simply boost one another and beat down.
Lord of the Accursed can even give your Zombies menace until end
of turn, making a deadly alpha strike quite possible. The Enchantment Graf
Harvest even gives your Zombies menace permanently. Top that off with The
Scarab God as a finisher and Zombie Lord Tribal with Necroduality is going to
be a fun deck, even if it’s not necessarily competitive.
The most relevant Commander for Necroduality is none other than
the Midnight Hunt Legendary Creature himself Wilhelt, the Rotcleaver. He has
two ability that synergize perfectly with Necroduality. The first: “Whenever
another Zombie creature you control dies, if it didn’t have decayed, you create a 2/2
black Zombie creature token with decayed.” The second: “At
the beginning of your end step, you may sacrifice a Zombie. If you do, draw a
card.”
By doubling your Zombie creatures, including the decayed tokens,
you give Wilhelt far more fuel to draw cards. It also helps that if you happen
to copy your Legendary Zombie Creatures, Wilhelt included, you get an
additional 2/2 decayed Zombie creature token to replace the copy sacrificed to
the Legend rule.
Sure, decayed Zombies have to be sacrificed if they attack, but
there are plenty of ways to sacrifice them before the end of combat to extract
value from them before they would be otherwise lost to their own sacrifice
trigger. Necroduality simply adds to the value engine that Wilhelt already
provides as the most popular of all Zombie Commanders. Indeed, as of July 2024,
Necroduality shows up in nearly 66
percent of all Wilhelt Commander lists on EDHREC.
There are several other Commanders that benefit from
Necroduality. After Wilhelt — who’s one of the top 11 most popular commanders
according to EDHREC — there’s Varina, Lich Queen. This Esper (White/Blue/Black)
Zombie Wizard has been around since Commander 2018, and she allows you to draw
cards for each non-token Zombie you control then discard that many cards. The
cool synergy here is that you can double your non token Zombies, but not be
forced to draw for the tokens. This greatly increases your damage output while
preventing you from decking out too quickly.
An important Commander
that can use Necroduality to great effect includes Gisa and Geralf, who then
gets to mill eight cards with their ability and not just four, giving you more
fuel for your graveyard shenanigans. Sidisi, Brood Tyrant gets two triggers of
her enter the battlefield ability, milling you six cards and potentially
netting you two 2/2 Zombie creature tokens. Grimgrin, the Corpse-Born, who
usually comes into play tapped, can use his own ability to sacrifice his copy
to essentially come into play untapped.
Heck, even older and often now overlooked Commanders like
Thraximundar get better, as his sacrificed copy immediately gives him a +1/+1
counter, thanks to his “Whenever a player
sacrifices a creature” clause. Also, while he can’t play Necroduality in his own
Mono-Black decks, other Zombie decks that play Josu Vess can cast him for his
kicker cost and get sixteen 2/2 Zombie creature tokens instead of eight.
Necroduality has thousands of potential interactions, making it
easily one of the best Enchantments printed in Magic the Gathering history that’s tied to
a single Tribe. Also, when it comes to Changelings, who are every creature type
at once, the sky is the limit as to what you can accomplish with Necroduality.
This is easily one of the best cards in Innistrad: Crimson Vow and it will be a
chase card for years to come.
~ Amelia Desertsong
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